The gameplay loop seems fine, but mostly interested in the rewards. Honestly everything other then cosmetic is just for bots? Making magic shortbow faster :). None main would do that when they can just go into wildy and earn way more money or try to rush levels to raids. New spools is crazy for bots idk.

Even for irons, its proboly not worth it to go out of your way to make faster things when fletching is already a no time skill. Making strings is so bad and sure you get some from a boss? But you kinda swimming in cash after that anyways.

I wanted interesting rewards, not just make the least relevant skill even less relevant :/. The first blog post were interesting, but it seems like the only minigame for fletching will mostly only change that people will make fletching bots. Goes a bit faster to make arrowshaft for irons, but its still a no time skill. What you think?

  • Piwix@lemm.ee
    link
    fedilink
    English
    arrow-up
    3
    ·
    12 days ago

    Ironman here so its not about $$$. Being able to string more than 14 bows per inventory will be great because i go through the trouble of stringing 10,000+ bows just to chop trees less. Anything to make the semi-afk grinds less tedious works for me. Sure there are better ways to train but im a casual skiller first, pvmer second.

    • edvard@lemm.eeOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      11 days ago

      Ye i mean where you get the bow string? Flax from zulrah? The spell is thrash. Temple trekking? Its so bad already when you get access to it.

      Sorry im negative, but like were getting one minigame a year that supposed to help skilling? This just makes dead methods less dead, and still not worth making any bows.

      And ye, proboly we will not get another fletching minigame before osrs is dead game (18 years???)