About half of games with anticheat work on Linux: https://areweanticheatyet.com/
If it’s “barely a problem in practice” why did you bother to mention it like it’s an active performance issue?
This post is so full of inaccuracies that I don’t know where to begin. I’ll just mention the first thing I noticed: just because drivers are compiled with the kernel doesn’t mean they’re all loaded at runtime. modprobe
exists for a reason.
That did the trick. Thank you so much!
I also noticed that the keyboard backlight doesn’t work anymore and I no longer get GPU temps in the Freon Gnome extension.
Nobody who packages debs are updating their applications for jammy anymore. Anything I install is several versions old at this point. Just the other day I tried to compile an application that uses Autocxx, only to find that it requires C++14 headers, and the jammy repo only had up to 12 or 13. I know I can add PPAs or get things other ways, but it kind of defeats the point of a package manager if I’m constantly hunting for things outside of it.
I’m looking forward to Cosmic, but I’m curious if it will delay the 24.04 LTS release. 22.04 is pretty long in the tooth at this point.
Just because your experience has been perfect does not mean mine and other people’s been.
That’s why I linked to ProtonDB, where the vast majority of people have a perfect experience out of the box.
Sounds like you’re the only one.. I’ve played several hours of Lethal Company, and it’s ran perfectly.
EAC works in Proton, as long as the developer takes the time to configure it right.
Pop is great for gaming, and part of the reason I picked it was so I’d have access to more software packages. No regrets.
This is making perfect the enemy of good. What’s actually going to happen is people are going to use “password123” because they can remember it.
Same here in every point, except my wife’s work computer is Windows 10, not 11.
Plenty of open source applications are sold. Being open source doesn’t mean you have to give the compiled application away for free.
You’re free to suggest another method of comparing the two languages’ performance. This is the best we’re have, and Rust wins in every single benchmark shown there.
Citation needed.
I never said it did. I simply pointed out that it’s demonstrably faster than Swift.