Oh, that was always the standard for Game Maker to differentiate between sprites and objects, which typically had similar names. It’s a difficult thing to unlearn!
Thought to have been an ordinary falling star.
Oh, that was always the standard for Game Maker to differentiate between sprites and objects, which typically had similar names. It’s a difficult thing to unlearn!
Skewer case, perhaps?
“Can’t you just do it on paper?”
Drink some water!
…was that an ad?
Examples I’ve seen in the wild:
It doesn’t, but thousands of people all downloading 3-4GB from the same site will put more load on the site. Torrents avoid this issue by downloading little bits from lots of different peers
Absolutely delightful, thankyou!
For some, that’s a benefit
That’s the second time I’ve seen someone cast xyz in a negative light. What’s wrong with it? (Genuine question, in case it needs saying)
Screenshots please! That sounds brilliant!
There’s a very similar theme called Commonality
Nope, I meant this Doom, whose original source code is here on GitHub.
I’m surprised you’ve not got OpenRCT2 to work - I’m fairly sure it’s in most default repos.
You do need to have a full copy of RollerCoaster Tycoon 2 as it uses data / assets from the original game.
I would happily link you to Unreal Tournament, but it’s no longer for sale anywhere as far as I’m aware.
if I get an idea I am not happy until it start making money
That sounds extremely unsustainable
Doom, of course!
Also, OpenRCT2, and Unreal Tournament.
So when we actually do have AI, what are we supposed to call it? The current use of the term “AI” is too ambiguous to be of any use.
Thanks. Looks like it’s only affecting Wordpress.com for now. We’ll see if it trickles down to .org too
Just wanted to add that OpenSUSE MicroOS uses Tumbleweed repos by default, so I’m fairly sure that’s an atomic rolling release too. Not 100% sure, though.
Is there a source for this? I have a WordPress blog but been tempted to switch to a different platform due to bloat.
Who’d use Chrome anyway?