I decided to translate the worksheet into GLSL code on shadertoy. It was really cool to see the gradients and sub-coordinate systems represented by the intermediate variables in the calculation. Smoke and mirrors. Maybe you might have some insight into some of the calculations. https://www.shadertoy.com/view/cllBzM
Any ideas?
I was thinking of doing three separate GOL simulations, one on each RGB channel, and letting the colors mix that way into like 6 colors. right now, I clamp the pixel brightness values to 0 or 1, so that’s why it’s black/white, or rather black/green.
2nd on the keep notes suggestion. I work on lots of unrelated projects, and each time I end up learning a bunch of new command line utilities, so I try to leave behind a text file describing some of the most useful commands I’d discovered that day. Usually helps me come back to a project and not be back at square one every time.
I thought there was something slightly peculiar about the narration.
The internet is a series of tubes.
I decided to give it a try over the weekend on a road trip, through the apps Organic Maps and Go Map!! I really liked Go Map!! except that it crashes occasionally, and won’t restart until your reinstall it :( loosing all the GPS tracks and unsubmitted data :(( If it was more stable, I’d recommend it to everyone.
I’ve never tried Usenet, but I’ve heard little bits about it here and there. What’s a good way to give it a try?
It does. And Firefox is my default browser app.