I see it as a pretty clear sign of dysfunction in the project unfortunately. Being unable to reach an actionable decision to improve on the most disliked part of the language (I’m personally ambivalent, I find that the repetitive error handling quickly fades into the background, but I also really love the ? operator in rust) is a bad sign.
after much deliberation, we’ve decided to do absolutely nothing
lol, lmao even
Which is completely reasonable. Insanity is trying the same thing over and over and expecting different outcomes.
It’s not like they tried nothing and are all out of ideas; they tried a lot and nothing stuck so far.
I see it as a pretty clear sign of dysfunction in the project unfortunately. Being unable to reach an actionable decision to improve on the most disliked part of the language (I’m personally ambivalent, I find that the repetitive error handling quickly fades into the background, but I also really love the ? operator in rust) is a bad sign.